1 0 stevel /* 2 0 stevel * CDDL HEADER START 3 0 stevel * 4 0 stevel * The contents of this file are subject to the terms of the 5 5053 gtb * Common Development and Distribution License (the "License"). 6 5053 gtb * You may not use this file except in compliance with the License. 7 0 stevel * 8 0 stevel * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE 9 0 stevel * or http://www.opensolaris.org/os/licensing. 10 0 stevel * See the License for the specific language governing permissions 11 0 stevel * and limitations under the License. 12 0 stevel * 13 0 stevel * When distributing Covered Code, include this CDDL HEADER in each 14 0 stevel * file and include the License file at usr/src/OPENSOLARIS.LICENSE. 15 0 stevel * If applicable, add the following below this CDDL HEADER, with the 16 0 stevel * fields enclosed by brackets "[]" replaced with your own identifying 17 0 stevel * information: Portions Copyright [yyyy] [name of copyright owner] 18 0 stevel * 19 0 stevel * CDDL HEADER END 20 0 stevel */ 21 0 stevel /* 22 9698 Peter * Copyright 2009 Sun Microsystems, Inc. All rights reserved. 23 0 stevel * Use is subject to license terms. 24 0 stevel */ 25 0 stevel 26 0 stevel /* 27 0 stevel * routine gss_canonicalize_name 28 0 stevel * 29 0 stevel * This routine is used to produce a mechanism specific 30 0 stevel * representation of name that has been previously 31 0 stevel * imported with gss_import_name. The routine uses the mechanism 32 0 stevel * specific implementation of gss_import_name to implement this 33 0 stevel * function. 34 0 stevel * 35 0 stevel * We allow a NULL output_name, in which case we modify the 36 0 stevel * input_name to include the mechanism specific name. 37 0 stevel */ 38 0 stevel 39 0 stevel #include <mechglueP.h> 40 0 stevel #ifdef HAVE_STDLIB_H 41 0 stevel #include <stdlib.h> 42 0 stevel #endif 43 0 stevel #include <string.h> 44 0 stevel #include <errno.h> 45 0 stevel 46 9698 Peter static OM_uint32 val_canon_name_args( 47 9698 Peter OM_uint32 *minor_status, 48 9698 Peter const gss_name_t input_name, 49 9698 Peter const gss_OID mech_type, 50 9698 Peter gss_name_t *output_name) 51 9698 Peter { 52 9698 Peter 53 9698 Peter /* Initialize outputs. */ 54 9698 Peter 55 9698 Peter if (minor_status != NULL) 56 9698 Peter *minor_status = 0; 57 9698 Peter 58 9698 Peter if (output_name != NULL) 59 9698 Peter *output_name = GSS_C_NO_NAME; 60 9698 Peter 61 9698 Peter /* Validate arguments. */ 62 9698 Peter 63 9698 Peter if (minor_status == NULL) 64 9698 Peter return (GSS_S_CALL_INACCESSIBLE_WRITE); 65 9698 Peter 66 9698 Peter if (input_name == GSS_C_NO_NAME || mech_type == GSS_C_NULL_OID) 67 9698 Peter return (GSS_S_CALL_INACCESSIBLE_READ); 68 9698 Peter 69 9698 Peter return (GSS_S_COMPLETE); 70 9698 Peter } 71 9698 Peter 72 0 stevel OM_uint32 73 0 stevel gss_canonicalize_name(minor_status, 74 0 stevel input_name, 75 0 stevel mech_type, 76 0 stevel output_name) 77 0 stevel OM_uint32 *minor_status; 78 0 stevel const gss_name_t input_name; 79 0 stevel const gss_OID mech_type; 80 0 stevel gss_name_t *output_name; 81 0 stevel { 82 0 stevel gss_union_name_t in_union, out_union = NULL, dest_union = NULL; 83 0 stevel OM_uint32 major_status = GSS_S_FAILURE; 84 0 stevel 85 9698 Peter major_status = val_canon_name_args(minor_status, 86 9698 Peter input_name, 87 9698 Peter mech_type, 88 9698 Peter output_name); 89 9698 Peter if (major_status != GSS_S_COMPLETE) 90 9698 Peter return (major_status); 91 0 stevel 92 9698 Peter /* Initial value needed below. */ 93 9698 Peter major_status = GSS_S_FAILURE; 94 0 stevel 95 0 stevel in_union = (gss_union_name_t)input_name; 96 0 stevel /* 97 0 stevel * If the caller wants to reuse the name, and the name has already 98 0 stevel * been converted, then there is nothing for us to do. 99 0 stevel */ 100 0 stevel if (!output_name && in_union->mech_type && 101 0 stevel g_OID_equal(in_union->mech_type, mech_type)) 102 0 stevel return (GSS_S_COMPLETE); 103 0 stevel 104 0 stevel /* ok, then we need to do something - start by creating data struct */ 105 0 stevel if (output_name) { 106 0 stevel out_union = 107 0 stevel (gss_union_name_t)malloc(sizeof (gss_union_name_desc)); 108 0 stevel if (!out_union) 109 0 stevel goto allocation_failure; 110 0 stevel 111 0 stevel out_union->mech_type = 0; 112 0 stevel out_union->mech_name = 0; 113 0 stevel out_union->name_type = 0; 114 0 stevel out_union->external_name = 0; 115 0 stevel 116 0 stevel /* Allocate the buffer for the user specified representation */ 117 5053 gtb if (gssint_create_copy_buffer(in_union->external_name, 118 0 stevel &out_union->external_name, 1)) 119 0 stevel goto allocation_failure; 120 0 stevel 121 0 stevel if (in_union->name_type != GSS_C_NULL_OID) { 122 0 stevel if ((major_status = generic_gss_copy_oid(minor_status, 123 0 stevel in_union->name_type, &out_union->name_type))) 124 0 stevel goto allocation_failure; 125 0 stevel } 126 0 stevel 127 0 stevel } 128 0 stevel 129 0 stevel /* 130 0 stevel * might need to delete any old mechanism names if we are 131 0 stevel * reusing the buffer. 132 0 stevel */ 133 0 stevel if (!output_name) { 134 0 stevel if (in_union->mech_type) { 135 0 stevel (void) __gss_release_internal_name(minor_status, 136 0 stevel in_union->mech_type, 137 0 stevel &in_union->mech_name); 138 0 stevel (void) gss_release_oid(minor_status, 139 0 stevel &in_union->mech_type); 140 0 stevel in_union->mech_type = 0; 141 0 stevel } 142 0 stevel dest_union = in_union; 143 0 stevel } else 144 0 stevel dest_union = out_union; 145 0 stevel 146 0 stevel /* now let's create the new mech name */ 147 0 stevel if (major_status = generic_gss_copy_oid(minor_status, mech_type, 148 0 stevel &dest_union->mech_type)) 149 0 stevel goto allocation_failure; 150 0 stevel 151 0 stevel if (major_status = 152 0 stevel __gss_import_internal_name(minor_status, mech_type, 153 0 stevel dest_union, 154 0 stevel &dest_union->mech_name)) 155 0 stevel goto allocation_failure; 156 0 stevel 157 0 stevel if (output_name) 158 0 stevel *output_name = (gss_name_t)dest_union; 159 0 stevel 160 0 stevel return (GSS_S_COMPLETE); 161 0 stevel 162 0 stevel allocation_failure: 163 0 stevel /* do not delete the src name external name format */ 164 0 stevel if (output_name) { 165 0 stevel if (out_union->external_name) { 166 0 stevel if (out_union->external_name->value) 167 0 stevel free(out_union->external_name->value); 168 0 stevel free(out_union->external_name); 169 0 stevel } 170 0 stevel if (out_union->name_type) 171 0 stevel (void) gss_release_oid(minor_status, 172 0 stevel &out_union->name_type); 173 0 stevel 174 0 stevel dest_union = out_union; 175 0 stevel } else 176 0 stevel dest_union = in_union; 177 0 stevel 178 0 stevel /* 179 0 stevel * delete the partially created mech specific name 180 0 stevel * applies for both src and dest which ever is being used for output 181 0 stevel */ 182 0 stevel 183 0 stevel if (dest_union->mech_name) { 184 0 stevel (void) __gss_release_internal_name(minor_status, 185 0 stevel dest_union->mech_type, 186 0 stevel &dest_union->mech_name); 187 0 stevel } 188 0 stevel 189 0 stevel if (dest_union->mech_type) 190 0 stevel (void) gss_release_oid(minor_status, &dest_union->mech_type); 191 0 stevel 192 0 stevel 193 0 stevel if (output_name) 194 0 stevel free(out_union); 195 0 stevel 196 0 stevel return (major_status); 197 0 stevel } /********** gss_canonicalize_name ********/ 198