1 0 stevel /* 2 0 stevel * CDDL HEADER START 3 0 stevel * 4 0 stevel * The contents of this file are subject to the terms of the 5 9698 Peter * Common Development and Distribution License (the "License"). 6 9698 Peter * You may not use this file except in compliance with the License. 7 0 stevel * 8 0 stevel * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE 9 0 stevel * or http://www.opensolaris.org/os/licensing. 10 0 stevel * See the License for the specific language governing permissions 11 0 stevel * and limitations under the License. 12 0 stevel * 13 0 stevel * When distributing Covered Code, include this CDDL HEADER in each 14 0 stevel * file and include the License file at usr/src/OPENSOLARIS.LICENSE. 15 0 stevel * If applicable, add the following below this CDDL HEADER, with the 16 0 stevel * fields enclosed by brackets "[]" replaced with your own identifying 17 0 stevel * information: Portions Copyright [yyyy] [name of copyright owner] 18 0 stevel * 19 0 stevel * CDDL HEADER END 20 0 stevel */ 21 0 stevel /* 22 9698 Peter * Copyright 2009 Sun Microsystems, Inc. All rights reserved. 23 0 stevel * Use is subject to license terms. 24 0 stevel */ 25 0 stevel 26 0 stevel /* 27 0 stevel * glue routine for gss_compare_name 28 0 stevel * 29 0 stevel */ 30 0 stevel 31 0 stevel #include <mechglueP.h> 32 0 stevel #ifdef HAVE_STDLIB_H 33 0 stevel #include <stdlib.h> 34 0 stevel #endif 35 0 stevel #include <string.h> 36 9698 Peter 37 9698 Peter static OM_uint32 38 9698 Peter val_comp_name_args( 39 9698 Peter OM_uint32 *minor_status, 40 9698 Peter gss_name_t name1, 41 9698 Peter gss_name_t name2, 42 9698 Peter int *name_equal) 43 9698 Peter { 44 9698 Peter 45 9698 Peter /* Initialize outputs. */ 46 9698 Peter 47 9698 Peter if (minor_status != NULL) 48 9698 Peter *minor_status = 0; 49 9698 Peter 50 9698 Peter /* Validate arguments. */ 51 9698 Peter 52 9698 Peter if (name1 == GSS_C_NO_NAME || name2 == GSS_C_NO_NAME) 53 9698 Peter return (GSS_S_CALL_INACCESSIBLE_READ | GSS_S_BAD_NAME); 54 9698 Peter 55 9698 Peter if (name_equal == NULL) 56 9698 Peter return (GSS_S_CALL_INACCESSIBLE_WRITE); 57 9698 Peter 58 9698 Peter return (GSS_S_COMPLETE); 59 9698 Peter } 60 0 stevel 61 0 stevel OM_uint32 62 0 stevel gss_compare_name(minor_status, 63 0 stevel name1, 64 0 stevel name2, 65 0 stevel name_equal) 66 0 stevel 67 0 stevel OM_uint32 *minor_status; 68 0 stevel const gss_name_t name1; 69 0 stevel const gss_name_t name2; 70 0 stevel int *name_equal; 71 0 stevel 72 0 stevel { 73 0 stevel OM_uint32 major_status, temp_minor; 74 0 stevel gss_union_name_t union_name1, union_name2; 75 0 stevel gss_mechanism mech; 76 0 stevel gss_name_t internal_name; 77 0 stevel 78 9698 Peter major_status = val_comp_name_args(minor_status, 79 9698 Peter name1, name2, name_equal); 80 9698 Peter if (major_status != GSS_S_COMPLETE) 81 9698 Peter return (major_status); 82 0 stevel 83 0 stevel union_name1 = (gss_union_name_t)name1; 84 0 stevel union_name2 = (gss_union_name_t)name2; 85 0 stevel /* 86 0 stevel * Try our hardest to make union_name1 be the mechanism-specific 87 0 stevel * name. (Of course we can't if both names aren't 88 0 stevel * mechanism-specific.) 89 0 stevel */ 90 0 stevel if (union_name1->mech_type == 0) { 91 0 stevel union_name1 = (gss_union_name_t)name2; 92 0 stevel union_name2 = (gss_union_name_t)name1; 93 0 stevel } 94 0 stevel /* 95 0 stevel * If union_name1 is mechanism specific, then fetch its mechanism 96 0 stevel * information. 97 0 stevel */ 98 0 stevel if (union_name1->mech_type) { 99 0 stevel mech = __gss_get_mechanism(union_name1->mech_type); 100 0 stevel if (!mech) 101 0 stevel return (GSS_S_BAD_MECH); 102 0 stevel if (!mech->gss_compare_name) 103 0 stevel return (GSS_S_UNAVAILABLE); 104 0 stevel } 105 0 stevel 106 0 stevel *name_equal = 0; /* Default to *not* equal.... */ 107 0 stevel 108 0 stevel /* 109 0 stevel * First case... both names are mechanism-specific 110 0 stevel */ 111 0 stevel if (union_name1->mech_type && union_name2->mech_type) { 112 0 stevel if (!g_OID_equal(union_name1->mech_type, 113 0 stevel union_name2->mech_type)) 114 0 stevel return (GSS_S_COMPLETE); 115 0 stevel if ((union_name1->mech_name == 0) || 116 0 stevel (union_name2->mech_name == 0)) 117 0 stevel /* should never happen */ 118 0 stevel return (GSS_S_BAD_NAME); 119 0 stevel return (mech->gss_compare_name(mech->context, minor_status, 120 0 stevel union_name1->mech_name, 121 0 stevel union_name2->mech_name, 122 0 stevel name_equal)); 123 0 stevel } 124 0 stevel 125 0 stevel /* 126 0 stevel * Second case... both names are NOT mechanism specific. 127 0 stevel * 128 0 stevel * All we do here is make sure the two name_types are equal and then 129 0 stevel * that the external_names are equal. Note the we do not take care 130 0 stevel * of the case where two different external names map to the same 131 0 stevel * internal name. We cannot determine this, since we as yet do not 132 0 stevel * know what mechanism to use for calling the underlying 133 0 stevel * gss_import_name(). 134 0 stevel */ 135 0 stevel if (!union_name1->mech_type && !union_name2->mech_type) { 136 0 stevel /* 137 0 stevel * Second case, first sub-case... one name has null 138 0 stevel * name_type, the other doesn't. 139 0 stevel * 140 0 stevel * Not knowing a mech_type we can't import the name with 141 0 stevel * null name_type so we can't compare. 142 0 stevel */ 143 0 stevel if ((union_name1->name_type == GSS_C_NULL_OID && 144 0 stevel union_name2->name_type != GSS_C_NULL_OID) || 145 0 stevel (union_name1->name_type != GSS_C_NULL_OID && 146 0 stevel union_name2->name_type == GSS_C_NULL_OID)) 147 0 stevel return (GSS_S_COMPLETE); 148 0 stevel /* 149 0 stevel * Second case, second sub-case... both names have 150 0 stevel * name_types, but they are different. 151 0 stevel */ 152 0 stevel if ((union_name1->name_type != GSS_C_NULL_OID && 153 0 stevel union_name2->name_type != GSS_C_NULL_OID) && 154 0 stevel !g_OID_equal(union_name1->name_type, 155 0 stevel union_name2->name_type)) 156 0 stevel return (GSS_S_COMPLETE); 157 0 stevel /* 158 0 stevel * Second case, third sub-case... both names have equal 159 0 stevel * name_types (and both have no mech_types) so we just 160 0 stevel * compare the external_names. 161 0 stevel */ 162 0 stevel if ((union_name1->external_name->length != 163 0 stevel union_name2->external_name->length) || 164 0 stevel (memcmp(union_name1->external_name->value, 165 0 stevel union_name2->external_name->value, 166 0 stevel union_name1->external_name->length) != 0)) 167 0 stevel return (GSS_S_COMPLETE); 168 0 stevel *name_equal = 1; 169 0 stevel return (GSS_S_COMPLETE); 170 0 stevel } 171 0 stevel 172 0 stevel /* 173 0 stevel * Final case... one name is mechanism specific, the other isn't. 174 0 stevel * 175 0 stevel * We attempt to convert the general name to the mechanism type of 176 0 stevel * the mechanism-specific name, and then do the compare. If we 177 0 stevel * can't import the general name, then we return that the name is 178 0 stevel * _NOT_ equal. 179 0 stevel */ 180 0 stevel if (union_name2->mech_type) { 181 0 stevel /* We make union_name1 the mechanism specific name. */ 182 0 stevel union_name1 = (gss_union_name_t)name2; 183 0 stevel union_name2 = (gss_union_name_t)name1; 184 0 stevel } 185 0 stevel major_status = __gss_import_internal_name(minor_status, 186 0 stevel union_name1->mech_type, 187 0 stevel union_name2, 188 0 stevel &internal_name); 189 0 stevel if (major_status != GSS_S_COMPLETE) 190 0 stevel return (GSS_S_COMPLETE); /* return complete, but not equal */ 191 0 stevel 192 0 stevel major_status = mech->gss_compare_name(mech->context, minor_status, 193 0 stevel union_name1->mech_name, 194 0 stevel internal_name, 195 0 stevel name_equal); 196 0 stevel (void) __gss_release_internal_name(&temp_minor, union_name1->mech_type, 197 0 stevel &internal_name); 198 0 stevel return (major_status); 199 0 stevel } 200