1 0 stevel /* 2 0 stevel * CDDL HEADER START 3 0 stevel * 4 0 stevel * The contents of this file are subject to the terms of the 5 5053 gtb * Common Development and Distribution License (the "License"). 6 5053 gtb * You may not use this file except in compliance with the License. 7 0 stevel * 8 0 stevel * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE 9 0 stevel * or http://www.opensolaris.org/os/licensing. 10 0 stevel * See the License for the specific language governing permissions 11 0 stevel * and limitations under the License. 12 0 stevel * 13 0 stevel * When distributing Covered Code, include this CDDL HEADER in each 14 0 stevel * file and include the License file at usr/src/OPENSOLARIS.LICENSE. 15 0 stevel * If applicable, add the following below this CDDL HEADER, with the 16 0 stevel * fields enclosed by brackets "[]" replaced with your own identifying 17 0 stevel * information: Portions Copyright [yyyy] [name of copyright owner] 18 0 stevel * 19 0 stevel * CDDL HEADER END 20 0 stevel */ 21 0 stevel /* 22 9698 Peter * Copyright 2009 Sun Microsystems, Inc. All rights reserved. 23 0 stevel * Use is subject to license terms. 24 0 stevel */ 25 0 stevel 26 0 stevel /* 27 0 stevel * routine gss_duplicate_name 28 0 stevel * 29 0 stevel * This routine does not rely on mechanism implementation of this 30 0 stevel * name, but instead uses mechanism specific gss_import_name routine. 31 0 stevel */ 32 0 stevel 33 0 stevel #include <mechglueP.h> 34 0 stevel #ifdef HAVE_STDLIB_H 35 0 stevel #include <stdlib.h> 36 0 stevel #endif 37 0 stevel #include <string.h> 38 0 stevel #include <errno.h> 39 0 stevel 40 9698 Peter static OM_uint32 41 9698 Peter val_dup_name_args( 42 9698 Peter OM_uint32 *minor_status, 43 9698 Peter const gss_name_t src_name, 44 9698 Peter gss_name_t *dest_name) 45 9698 Peter { 46 9698 Peter 47 9698 Peter /* Initialize outputs. */ 48 9698 Peter 49 9698 Peter if (minor_status != NULL) 50 9698 Peter *minor_status = 0; 51 9698 Peter 52 9698 Peter if (dest_name != NULL) 53 9698 Peter *dest_name = GSS_C_NO_NAME; 54 9698 Peter 55 9698 Peter /* Validate arguments. */ 56 9698 Peter 57 9698 Peter if (minor_status == NULL) 58 9698 Peter return (GSS_S_CALL_INACCESSIBLE_WRITE); 59 9698 Peter 60 9698 Peter /* if output_name is NULL, simply return */ 61 9698 Peter if (dest_name == NULL) 62 9698 Peter return (GSS_S_CALL_INACCESSIBLE_WRITE); 63 9698 Peter 64 9698 Peter if (src_name == GSS_C_NO_NAME) 65 9698 Peter return (GSS_S_CALL_INACCESSIBLE_READ | GSS_S_BAD_NAME); 66 9698 Peter 67 9698 Peter return (GSS_S_COMPLETE); 68 9698 Peter } 69 9698 Peter 70 0 stevel OM_uint32 71 0 stevel gss_duplicate_name(minor_status, 72 0 stevel src_name, 73 0 stevel dest_name) 74 0 stevel OM_uint32 *minor_status; 75 0 stevel const gss_name_t src_name; 76 0 stevel gss_name_t *dest_name; 77 0 stevel { 78 0 stevel gss_union_name_t src_union, dest_union; 79 0 stevel OM_uint32 major_status = GSS_S_FAILURE; 80 0 stevel 81 9698 Peter major_status = val_dup_name_args(minor_status, src_name, dest_name); 82 9698 Peter if (major_status != GSS_S_COMPLETE) 83 9698 Peter return (major_status); 84 0 stevel 85 9698 Peter major_status = GSS_S_FAILURE; 86 0 stevel 87 0 stevel src_union = (gss_union_name_t)src_name; 88 0 stevel 89 0 stevel /* 90 0 stevel * First create the union name struct that will hold the external 91 0 stevel * name and the name type. 92 0 stevel */ 93 0 stevel dest_union = (gss_union_name_t)malloc(sizeof (gss_union_name_desc)); 94 0 stevel if (!dest_union) 95 0 stevel goto allocation_failure; 96 0 stevel 97 0 stevel dest_union->mech_type = 0; 98 0 stevel dest_union->mech_name = 0; 99 0 stevel dest_union->name_type = 0; 100 0 stevel dest_union->external_name = 0; 101 0 stevel 102 0 stevel /* Now copy the external representaion */ 103 5053 gtb if (gssint_create_copy_buffer(src_union->external_name, 104 0 stevel &dest_union->external_name, 0)) 105 0 stevel goto allocation_failure; 106 0 stevel 107 0 stevel if (src_union->name_type != GSS_C_NULL_OID) { 108 0 stevel major_status = generic_gss_copy_oid(minor_status, 109 0 stevel src_union->name_type, 110 0 stevel &dest_union->name_type); 111 0 stevel if (major_status != GSS_S_COMPLETE) 112 0 stevel goto allocation_failure; 113 0 stevel } 114 0 stevel 115 0 stevel /* 116 0 stevel * See if source name is mechanim specific, if so then need to import it 117 0 stevel */ 118 0 stevel if (src_union->mech_type) { 119 0 stevel major_status = generic_gss_copy_oid(minor_status, 120 0 stevel src_union->mech_type, 121 0 stevel &dest_union->mech_type); 122 0 stevel if (major_status != GSS_S_COMPLETE) 123 0 stevel goto allocation_failure; 124 0 stevel 125 0 stevel major_status = __gss_import_internal_name(minor_status, 126 0 stevel dest_union->mech_type, 127 0 stevel dest_union, 128 0 stevel &dest_union->mech_name); 129 0 stevel if (major_status != GSS_S_COMPLETE) 130 0 stevel goto allocation_failure; 131 0 stevel } 132 0 stevel 133 0 stevel 134 0 stevel *dest_name = (gss_name_t)dest_union; 135 0 stevel return (GSS_S_COMPLETE); 136 0 stevel 137 0 stevel allocation_failure: 138 0 stevel if (dest_union) { 139 0 stevel if (dest_union->external_name) { 140 0 stevel if (dest_union->external_name->value) 141 0 stevel free(dest_union->external_name->value); 142 0 stevel free(dest_union->external_name); 143 0 stevel } 144 0 stevel if (dest_union->name_type) 145 0 stevel (void) generic_gss_release_oid(minor_status, 146 0 stevel &dest_union->name_type); 147 0 stevel if (dest_union->mech_name) 148 0 stevel (void) __gss_release_internal_name(minor_status, 149 0 stevel dest_union->mech_type, 150 0 stevel &dest_union->mech_name); 151 0 stevel if (dest_union->mech_type) 152 0 stevel (void) generic_gss_release_oid(minor_status, 153 0 stevel &dest_union->mech_type); 154 0 stevel free(dest_union); 155 0 stevel } 156 0 stevel return (major_status); 157 0 stevel } /* gss_duplicate_name */ 158