1 0 stevel /* 2 0 stevel * CDDL HEADER START 3 0 stevel * 4 0 stevel * The contents of this file are subject to the terms of the 5 0 stevel * Common Development and Distribution License, Version 1.0 only 6 0 stevel * (the "License"). You may not use this file except in compliance 7 0 stevel * with the License. 8 0 stevel * 9 0 stevel * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE 10 0 stevel * or http://www.opensolaris.org/os/licensing. 11 0 stevel * See the License for the specific language governing permissions 12 0 stevel * and limitations under the License. 13 0 stevel * 14 0 stevel * When distributing Covered Code, include this CDDL HEADER in each 15 0 stevel * file and include the License file at usr/src/OPENSOLARIS.LICENSE. 16 0 stevel * If applicable, add the following below this CDDL HEADER, with the 17 0 stevel * fields enclosed by brackets "[]" replaced with your own identifying 18 0 stevel * information: Portions Copyright [yyyy] [name of copyright owner] 19 0 stevel * 20 0 stevel * CDDL HEADER END 21 0 stevel */ 22 0 stevel /* 23 0 stevel * Copyright 2004 Sun Microsystems, Inc. All rights reserved. 24 0 stevel * Use is subject to license terms. 25 0 stevel */ 26 0 stevel 27 0 stevel #pragma ident "%Z%%M% %I% %E% SMI" 28 0 stevel 29 0 stevel #include <stdio.h> 30 0 stevel #include <stdlib.h> 31 0 stevel #include <unistd.h> 32 0 stevel #include <deflt.h> 33 0 stevel #include <mechglueP.h> 34 0 stevel #include <gssapi/gssapi.h> 35 0 stevel #include <gssapi/gssapi_ext.h> 36 0 stevel 37 0 stevel 38 0 stevel static OM_uint32 39 0 stevel compare_names(OM_uint32 *minor, 40 0 stevel const gss_OID mech_type, 41 0 stevel const gss_name_t name, 42 0 stevel const char *user, 43 0 stevel int *user_ok) 44 0 stevel { 45 0 stevel 46 0 stevel OM_uint32 status, tmpMinor; 47 0 stevel gss_name_t imported_name; 48 0 stevel gss_name_t canon_name; 49 0 stevel gss_buffer_desc gss_user; 50 0 stevel int match = 0; 51 0 stevel 52 0 stevel *user_ok = 0; 53 0 stevel 54 0 stevel gss_user.value = (void *)user; 55 0 stevel if (!gss_user.value || !name || !mech_type) 56 0 stevel return (GSS_S_BAD_NAME); 57 0 stevel gss_user.length = strlen(gss_user.value); 58 0 stevel 59 0 stevel status = gss_import_name(minor, 60 0 stevel &gss_user, 61 0 stevel GSS_C_NT_USER_NAME, 62 0 stevel &imported_name); 63 0 stevel if (status != GSS_S_COMPLETE) { 64 0 stevel goto out; 65 0 stevel } 66 0 stevel 67 0 stevel status = gss_canonicalize_name(minor, 68 0 stevel imported_name, 69 0 stevel mech_type, 70 0 stevel &canon_name); 71 0 stevel if (status != GSS_S_COMPLETE) { 72 0 stevel (void) gss_release_name(&tmpMinor, &imported_name); 73 0 stevel goto out; 74 0 stevel } 75 0 stevel 76 0 stevel status = gss_compare_name(minor, 77 0 stevel canon_name, 78 0 stevel name, 79 0 stevel &match); 80 0 stevel (void) gss_release_name(&tmpMinor, &canon_name); 81 0 stevel (void) gss_release_name(&tmpMinor, &imported_name); 82 0 stevel if (status == GSS_S_COMPLETE) { 83 0 stevel if (match) 84 0 stevel *user_ok = 1; /* remote user is a-ok */ 85 0 stevel } 86 0 stevel 87 0 stevel out: 88 0 stevel return (status); 89 0 stevel } 90 0 stevel 91 0 stevel 92 0 stevel OM_uint32 93 0 stevel __gss_userok(OM_uint32 *minor, 94 0 stevel const gss_name_t name, 95 0 stevel const char *user, 96 0 stevel int *user_ok) 97 0 stevel 98 0 stevel { 99 0 stevel gss_mechanism mech; 100 0 stevel gss_union_name_t intName; 101 0 stevel gss_name_t mechName = NULL; 102 0 stevel OM_uint32 major; 103 0 stevel 104 0 stevel if (minor == NULL || user_ok == NULL) 105 0 stevel return (GSS_S_CALL_INACCESSIBLE_WRITE); 106 0 stevel 107 0 stevel if (name == NULL || user == NULL) 108 0 stevel return (GSS_S_CALL_INACCESSIBLE_READ); 109 0 stevel 110 0 stevel *user_ok = 0; 111 0 stevel *minor = GSS_S_COMPLETE; 112 0 stevel 113 0 stevel intName = (gss_union_name_t)name; 114 0 stevel 115 0 stevel mech = __gss_get_mechanism(intName->mech_type); 116 0 stevel if (mech == NULL) 117 0 stevel return (GSS_S_UNAVAILABLE); 118 0 stevel 119 0 stevel /* may need to import the name if this is not MN */ 120 0 stevel if (intName->mech_type == NULL) { 121 0 stevel return (GSS_S_FAILURE); 122 0 stevel } else 123 0 stevel mechName = intName->mech_name; 124 0 stevel 125 0 stevel if (mech->__gss_userok) 126 0 stevel major = mech->__gss_userok(mech->context, minor, mechName, 127 0 stevel user, user_ok); 128 0 stevel else 129 0 stevel major = compare_names(minor, intName->mech_type, 130 0 stevel name, user, user_ok); 131 0 stevel 132 0 stevel return (major); 133 0 stevel } /* gss_userok */ 134