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      1 /*
      2  * CDDL HEADER START
      3  *
      4  * The contents of this file are subject to the terms of the
      5  * Common Development and Distribution License (the "License").
      6  * You may not use this file except in compliance with the License.
      7  *
      8  * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
      9  * or http://www.opensolaris.org/os/licensing.
     10  * See the License for the specific language governing permissions
     11  * and limitations under the License.
     12  *
     13  * When distributing Covered Code, include this CDDL HEADER in each
     14  * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
     15  * If applicable, add the following below this CDDL HEADER, with the
     16  * fields enclosed by brackets "[]" replaced with your own identifying
     17  * information: Portions Copyright [yyyy] [name of copyright owner]
     18  *
     19  * CDDL HEADER END
     20  */
     21 
     22 /*
     23  * Copyright 2008 Sun Microsystems, Inc.  All rights reserved.
     24  * Use is subject to license terms.
     25  */
     26 
     27 #include <sys/types.h>
     28 #include <sys/varargs.h>
     29 #include <sys/modctl.h>
     30 #include <sys/cmn_err.h>
     31 #include <sys/console.h>
     32 #include <sys/consdev.h>
     33 #include <sys/promif.h>
     34 #include <sys/note.h>
     35 #include <sys/polled_io.h>
     36 #include <sys/systm.h>
     37 #include <sys/file.h>
     38 #include <sys/conf.h>
     39 #include <sys/kmem.h>
     40 #include <sys/taskq.h>
     41 #include <sys/log.h>
     42 #include <sys/ddi.h>
     43 #include <sys/sunddi.h>
     44 #include <sys/esunddi.h>
     45 #include <sys/fs/snode.h>
     46 #include <sys/termios.h>
     47 #include <sys/tem_impl.h>
     48 
     49 #define	MINLINES	10
     50 #define	MAXLINES	48
     51 #define	LOSCREENLINES	34
     52 #define	HISCREENLINES	48
     53 
     54 #define	MINCOLS		10
     55 #define	MAXCOLS		120
     56 #define	LOSCREENCOLS	80
     57 #define	HISCREENCOLS	120
     58 
     59 vnode_t *console_vnode;
     60 taskq_t *console_taskq;
     61 
     62 /*
     63  * The current set of polled I/O routines (if any)
     64  */
     65 struct cons_polledio *cons_polledio;
     66 
     67 /*
     68  * Console I/O Routines
     69  *
     70  * In the event that kernel messages are generated with cmn_err(9F) or printf()
     71  * early in boot, after a panic, in resource-constrained situations, or sent
     72  * through /dev/console to the wscons driver, we may be called upon to render
     73  * characters directly to the frame buffer using the underlying prom_*()
     74  * routines.  These in turn may attempt to use PROM services directly, or may
     75  * use a kernel console emulator if one is available.  Unfortunately, if PROM
     76  * services are being used by the kernel on a multi-CPU system, these routines
     77  * might be called while another CPU is simultaneously accessing a frame buffer
     78  * memory mapping (perhaps through the X server).  This situation may not be
     79  * supported by the frame buffer hardware.
     80  *
     81  * To handle this situation, we implement a two-phase locking scheme which we
     82  * use to protect accesses to the underlying prom_*() rendering routines.  The
     83  * common-code functions console_hold() and console_rele() are used to gain
     84  * exclusive access to the console from within the kernel.  We use a standard
     85  * r/w lock in writer-mode only to implement the kernel lock.  We use an r/w
     86  * lock instead of a mutex here because character rendering is slow and hold
     87  * times will be relatively long, and there is no point in adaptively spinning.
     88  * These routines may be called recursively, in which case subsequent calls
     89  * just increment the console_depth hold count.  Once exclusive access is
     90  * gained, we grab the frame buffer device node and block further mappings to
     91  * it by holding the specfs node lock and the device node's lock.  We then
     92  * observe if any mappings are present by examining the specfs node's s_mapcnt
     93  * (non-clone mmaps) and the devinfo node's devi_ref count (clone opens).
     94  *
     95  * Then, around each character rendering call, the routines console_enter()
     96  * and console_exit() are used to inform the platform code that we are
     97  * accessing the character rendering routines.  These platform routines can
     98  * then examine the "busy" flag returned by console_enter() and briefly stop
     99  * the other CPUs so that they cannot access the frame buffer hardware while
    100  * we are busy rendering characters.  This mess can all be removed when the
    101  * impossible dream of a unified kernel console emulator is someday realized.
    102  */
    103 
    104 static krwlock_t console_lock;
    105 static uint_t console_depth;
    106 static int console_busy;
    107 
    108 extern void pm_cfb_check_and_powerup(void);
    109 extern void pm_cfb_rele(void);
    110 
    111 static int
    112 console_hold(void)
    113 {
    114 	if (panicstr != NULL)
    115 		return (console_busy); /* assume exclusive access in panic */
    116 
    117 	if (rw_owner(&console_lock) != curthread)
    118 		rw_enter(&console_lock, RW_WRITER);
    119 
    120 	if (console_depth++ != 0)
    121 		return (console_busy); /* lock is being entered recursively */
    122 
    123 	pm_cfb_check_and_powerup();
    124 
    125 #ifdef _HAVE_TEM_FIRMWARE
    126 	if (consmode == CONS_FW && ncpus > 1 && fbvp != NULL) {
    127 		struct snode *csp = VTOS(VTOS(fbvp)->s_commonvp);
    128 
    129 		mutex_enter(&csp->s_lock);
    130 		console_busy = csp->s_mapcnt != 0;
    131 
    132 		if (csp->s_mapcnt == 0 && fbdip != NULL) {
    133 			mutex_enter(&DEVI(fbdip)->devi_lock);
    134 			console_busy = DEVI(fbdip)->devi_ref != 0;
    135 		}
    136 	}
    137 #endif /* _HAVE_TEM_FIRMWARE */
    138 	return (console_busy);
    139 }
    140 
    141 static void
    142 console_rele(void)
    143 {
    144 	if (panicstr != NULL)
    145 		return; /* do not modify lock states if we are panicking */
    146 
    147 	ASSERT(RW_WRITE_HELD(&console_lock));
    148 	ASSERT(console_depth != 0);
    149 
    150 	if (--console_depth != 0)
    151 		return; /* lock is being dropped recursively */
    152 
    153 #ifdef _HAVE_TEM_FIRMWARE
    154 	if (consmode == CONS_FW && ncpus > 1 && fbvp != NULL) {
    155 		struct snode *csp = VTOS(VTOS(fbvp)->s_commonvp);
    156 
    157 		ASSERT(MUTEX_HELD(&csp->s_lock));
    158 		if (csp->s_mapcnt == 0 && fbdip != NULL)
    159 			mutex_exit(&DEVI(fbdip)->devi_lock);
    160 
    161 		mutex_exit(&csp->s_lock);
    162 	}
    163 #endif /* _HAVE_TEM_FIRMWARE */
    164 	pm_cfb_rele();
    165 	console_busy = 0;
    166 	rw_exit(&console_lock);
    167 }
    168 
    169 static void
    170 console_getprop(dev_t dev, dev_info_t *dip, char *name, ushort_t *sp)
    171 {
    172 	uchar_t *data;
    173 	uint_t len;
    174 	uint_t i;
    175 
    176 	*sp = 0;
    177 	if (ddi_prop_lookup_byte_array(dev, dip, 0, name, &data, &len) ==
    178 	    DDI_PROP_SUCCESS) {
    179 		for (i = 0; i < len; i++) {
    180 			if (data[i] < '0' || data[i] > '9')
    181 				break;
    182 			*sp = *sp * 10 + data[i] - '0';
    183 		}
    184 		ddi_prop_free(data);
    185 	}
    186 }
    187 
    188 /*
    189  * Gets the number of rows and columns (in char's) and the
    190  * width and height (in pixels) of the console.
    191  */
    192 void
    193 console_get_size(ushort_t *r, ushort_t *c, ushort_t *x, ushort_t *y)
    194 {
    195 	int rel_needed = 0;
    196 	dev_info_t *dip;
    197 	dev_t dev;
    198 
    199 	/*
    200 	 * If we have loaded the console IO stuff, then ask for the screen
    201 	 * size properties from the layered terminal emulator.  Else ask for
    202 	 * them from the root node, which will eventually fall through to the
    203 	 * options node and get them from the prom.
    204 	 */
    205 	if (rwsconsvp == NULL || consmode == CONS_FW) {
    206 		dip = ddi_root_node();
    207 		dev = DDI_DEV_T_ANY;
    208 	} else {
    209 		dev = rwsconsvp->v_rdev; /* layering is wc -> tem */
    210 		dip = e_ddi_hold_devi_by_dev(dev, 0);
    211 		rel_needed = 1;
    212 	}
    213 
    214 	/*
    215 	 * If we have not initialized a console yet and don't have a root
    216 	 * node (ie. we have not initialized the DDI yet) return our default
    217 	 * size for the screen.
    218 	 */
    219 	if (dip == NULL) {
    220 		*r = LOSCREENLINES;
    221 		*c = LOSCREENCOLS;
    222 		*x = *y = 0;
    223 		return;
    224 	}
    225 
    226 	console_getprop(DDI_DEV_T_ANY, dip, "screen-#columns", c);
    227 	console_getprop(DDI_DEV_T_ANY, dip, "screen-#rows", r);
    228 	console_getprop(DDI_DEV_T_ANY, dip, "screen-width", x);
    229 	console_getprop(DDI_DEV_T_ANY, dip, "screen-height", y);
    230 
    231 	if (*c < MINCOLS)
    232 		*c = LOSCREENCOLS;
    233 	else if (*c > MAXCOLS)
    234 		*c = HISCREENCOLS;
    235 
    236 	if (*r < MINLINES)
    237 		*r = LOSCREENLINES;
    238 	else if (*r > MAXLINES)
    239 		*r = HISCREENLINES;
    240 
    241 	if (rel_needed)
    242 		ddi_release_devi(dip);
    243 }
    244 
    245 typedef struct console_msg {
    246 	size_t	cm_size;
    247 	char	cm_text[1];
    248 } console_msg_t;
    249 
    250 /*
    251  * If we can't access the console stream, fall through to PROM, which redirects
    252  * it back into to terminal emulator as appropriate.  The console stream should
    253  * be available after consconfig runs.
    254  */
    255 static void
    256 console_putmsg(console_msg_t *cm)
    257 {
    258 	int busy, spl;
    259 	ssize_t res;
    260 
    261 	ASSERT(taskq_member(console_taskq, curthread));
    262 
    263 	if (rconsvp == NULL || panicstr ||
    264 	    vn_rdwr(UIO_WRITE, console_vnode, cm->cm_text, strlen(cm->cm_text),
    265 	    0, UIO_SYSSPACE, FAPPEND, (rlim64_t)LOG_HIWAT, kcred, &res) != 0) {
    266 
    267 		busy = console_hold();
    268 		spl = console_enter(busy);
    269 
    270 		prom_printf("%s", cm->cm_text);
    271 
    272 		console_exit(busy, spl);
    273 		console_rele();
    274 	}
    275 
    276 	kmem_free(cm, cm->cm_size);
    277 }
    278 
    279 void
    280 console_vprintf(const char *fmt, va_list adx)
    281 {
    282 	console_msg_t *cm;
    283 	size_t len = vsnprintf(NULL, 0, fmt, adx);
    284 	int busy, spl;
    285 
    286 	if (console_taskq != NULL && rconsvp != NULL && panicstr == NULL &&
    287 	    (cm = kmem_alloc(sizeof (*cm) + len, KM_NOSLEEP)) != NULL) {
    288 		cm->cm_size = sizeof (*cm) + len;
    289 		(void) vsnprintf(cm->cm_text, len + 1, fmt, adx);
    290 		if (taskq_dispatch(console_taskq, (task_func_t *)console_putmsg,
    291 		    cm, TQ_NOSLEEP) != 0)
    292 			return;
    293 		kmem_free(cm, cm->cm_size);
    294 	}
    295 
    296 	busy = console_hold();
    297 	spl = console_enter(busy);
    298 
    299 	prom_vprintf(fmt, adx);
    300 
    301 	console_exit(busy, spl);
    302 	console_rele();
    303 }
    304 
    305 /*PRINTFLIKE1*/
    306 void
    307 console_printf(const char *fmt, ...)
    308 {
    309 	va_list adx;
    310 
    311 	va_start(adx, fmt);
    312 	console_vprintf(fmt, adx);
    313 	va_end(adx);
    314 }
    315 
    316 /*
    317  * Avoid calling this function.
    318  *
    319  * Nothing in the kernel besides the wscons driver (wc) uses this
    320  * function. It may hopefully one day be removed altogether.
    321  * If a wayward module calls this they will pass through to PROM,
    322  * get redirected into the kernel emulator as appropriate.
    323  */
    324 void
    325 console_puts(const char *s, size_t n)
    326 {
    327 	int busy, spl;
    328 
    329 	busy = console_hold();
    330 	spl = console_enter(busy);
    331 
    332 	prom_writestr(s, n);
    333 
    334 	console_exit(busy, spl);
    335 	console_rele();
    336 }
    337 
    338 /*
    339  * Let this function just go straight through to the PROM, since
    340  * we are called in early boot prior to the kernel terminal
    341  * emulator being available, and prior to the PROM stdout redirect
    342  * vector being set.
    343  */
    344 static void
    345 console_putc(int c)
    346 {
    347 	int busy = console_hold();
    348 	int spl = console_enter(busy);
    349 
    350 	if (c == '\n')
    351 		prom_putchar('\r');
    352 	prom_putchar(c);
    353 
    354 	console_exit(busy, spl);
    355 	console_rele();
    356 }
    357 
    358 /*
    359  * Read a string from the console device.  We only permit synchronous
    360  * conversation between the kernel and a console user early in boot prior to
    361  * the initialization of rconsvp.
    362  */
    363 void
    364 console_gets(char *s, size_t len)
    365 {
    366 	char *p = s;
    367 	char *q = s + len - 1;
    368 	int c;
    369 
    370 	ASSERT(rconsvp == NULL);
    371 	(void) console_hold();
    372 
    373 	for (;;) {
    374 		switch (c = (prom_getchar() & 0x7f)) {
    375 		case 0x7f: /* DEL */
    376 			if (p == s)
    377 				break;
    378 			console_putc(c);
    379 			c = '\b';
    380 			/*FALLTHRU*/
    381 
    382 		case '\b':
    383 			if (p == s)
    384 				break;
    385 			console_putc('\b');
    386 			console_putc(' ');
    387 			/*FALLTHRU*/
    388 
    389 		case '#': /* historical backspace alias */
    390 			console_putc(c);
    391 			if (p > s)
    392 				p--;
    393 			break;
    394 
    395 		case CTRL('u'):
    396 			console_putc(c);
    397 			console_putc('\n');
    398 			p = s;
    399 			break;
    400 
    401 		case '\r':
    402 		case '\n':
    403 			console_putc('\n');
    404 			goto done;
    405 
    406 		default:
    407 			if (p < q) {
    408 				console_putc(c);
    409 				*p++ = c;
    410 			} else
    411 				console_putc('\a');
    412 		}
    413 	}
    414 done:
    415 	console_rele();
    416 	*p = '\0';
    417 }
    418 
    419 /*
    420  * Read a character from the console device.  Synchronous conversation between
    421  * the kernel and a console user is only permitted early in boot prior to the
    422  * initialization of rconsvp.
    423  */
    424 int
    425 console_getc(void)
    426 {
    427 	int c;
    428 
    429 	ASSERT(rconsvp == NULL);
    430 	c = prom_getchar();
    431 
    432 	if (c == '\r')
    433 		c = '\n';
    434 
    435 	console_putc(c);
    436 	return (c);
    437 }
    438